<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-GB">
	<id>https://wiki.arcadeotaku.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Idc</id>
	<title>Arcade Otaku Wiki - User contributions [en-gb]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.arcadeotaku.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Idc"/>
	<link rel="alternate" type="text/html" href="https://wiki.arcadeotaku.com/w/Special:Contributions/Idc"/>
	<updated>2026-04-04T07:06:23Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.42.1</generator>
	<entry>
		<id>https://wiki.arcadeotaku.com/index.php?title=User:Idc&amp;diff=15233</id>
		<title>User:Idc</title>
		<link rel="alternate" type="text/html" href="https://wiki.arcadeotaku.com/index.php?title=User:Idc&amp;diff=15233"/>
		<updated>2023-03-25T23:46:48Z</updated>

		<summary type="html">&lt;p&gt;Idc: /* Other JAMMA/JVS PCB */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Capcom CPS1 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Title || Details&lt;br /&gt;
|-&lt;br /&gt;
| Ghouls&#039;n Ghosts || USA conversion&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter II&#039;: Hyper Fighting || 921209 USA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Capcom CPS2 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title || Details || Notes || Battery Replaced&lt;br /&gt;
|-&lt;br /&gt;
| 1944: The Loop Master  || 000620 Japan || Phoenixed ||&lt;br /&gt;
|-&lt;br /&gt;
| 19XX: The War Against Destiny  || 951207 Japan || Phoenixed ||&lt;br /&gt;
|-&lt;br /&gt;
| Alien vs. Predator  || 940520 Euro || With manual and artwork || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Dungeons &amp;amp; Dragons: Shadow Over Mystara  || 960206 Japan || || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Dungeons &amp;amp; Dragons: Tower of Doom  || 940125 USA || || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Eco Fighters || 931203 World || || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Giga Wing  || 990223 Japan || Phoenixed ||&lt;br /&gt;
|-&lt;br /&gt;
| Great Mahou Daisakusen (Dimahoo)  || 000121 Japan || Phoenixed ||&lt;br /&gt;
|-&lt;br /&gt;
| Hyper Street Fighter II: The Anniversary Edition  || 040202 USA || Capcom Mexico oddity || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Mars Matrix  || 000412 Japan || || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Marvel Super Heroes  || 951024 Asia || || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Marvel Super Heroes vs. Street Fighter  || 970625 USA || || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Marvel Super Heroes vs. Street Fighter  || 970625 Japan || Yellow rental board || Key Chip PIC12F509&lt;br /&gt;
|-&lt;br /&gt;
| Marvel vs. Capcom: Clash of Super Heroes  || 980123 Euro || Black all-in-one board with Euro ROM || Key Chip PIC12F675&lt;br /&gt;
|-&lt;br /&gt;
| Marvel vs. Capcom: Clash of Super Heroes  || 980123 Euro || Black all-in-one board with Euro ROM || Key Chip PIC12F675&lt;br /&gt;
|- &lt;br /&gt;
| Marvel vs. Capcom: Clash of Super Heroes  || 980123 Euro || || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man 2: The Power Fighters  || 960708 USA || Green Japan board. Replaced decrypted Japan ROMs with encrypted USA ROMs || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Mighty! Pang  || 001010 Euro || With motherboard || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Progear no Arashi  || 010117 Japan || With motherboard || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Puzz Loop 2  || 010226 Japan || || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Ring of Destruction || 940902 Euro || idc own conversion (green case) || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter Alpha: Warriors&#039; Dreams  || 950627 USA || || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter Alpha 2  || 960229 Euro || || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter Alpha 2  || 960306 USA || With manual || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter Zero 2 Alpha  || 960805 Japan || || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter Zero 3  || 980727 Japan || Full kit with box (non-matching serials) || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Super Gem Fighter Mini Mix  || 970904 USA || Orange South American board. Replaced decrypted Hispanic ROMs with encrypted USA ROMs || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Super Street Fighter II: The New Challengers  || 930911 USA || With manual, artwork and marquee. Replaced decrypted ROMs with encrypted ROMs || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Super Street Fighter II: The Tournament Battle || 931005 Asia || || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Super Street Fighter II Turbo  || 940223 Etc || With manual and motherboard || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Super Street Fighter II X  || 940223 Japan AM || || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Super Street Fighter II X  || 940223 Japan OP || Yellow rental A-board and B-board pair || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Vampire  || 940705 Japan || || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Vampire Hunter: Darkstalkers&#039; Revenge  || 950307 Japan Stop Version || Yellow rental A-board and B-board pair || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Vampire Hunter 2 || 970929 Japan || idc own conversion || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Vampire Savior: The Lord of Vampire  || 970519 Euro || With manual, artwork and marquee || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| Vampire Savior 2: The Lord of Vampire  || 970913 Japan || With manual and artwork || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| X-Men: Children of the Atom  || 950331 Euro || Green Japan board. Replaced Phoenix ROMs with encrypted Euro ROMs || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| X-Men vs. Street Fighter  || 961004 Euro || Replaced Phoenix ROMs with encrypted ROMs || InfiniKey&lt;br /&gt;
|-&lt;br /&gt;
| X-Men vs. Street Fighter  || 960918 Japan || Yellow rental board || Key Chip PIC12F683&lt;br /&gt;
|-&lt;br /&gt;
| Motherboard  || Asia || ||&lt;br /&gt;
|-&lt;br /&gt;
| Motherboard  || Euro || x units ||&lt;br /&gt;
|-&lt;br /&gt;
| Motherboard  || Japan || 7 units ||&lt;br /&gt;
|-&lt;br /&gt;
| Motherboard  || Rental || 3 units ||&lt;br /&gt;
|-&lt;br /&gt;
| Motherboard  || S.A. || ||&lt;br /&gt;
|-&lt;br /&gt;
| Motherboard  || USA || ||&lt;br /&gt;
|-&lt;br /&gt;
| Motherboard  || USA || Capcom Mexico frankenboard with blue buttons and green Japan sticker ||&lt;br /&gt;
|-&lt;br /&gt;
| Motherboard  || Blue || Consolized ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Capcom CPS3 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title || Details || Notes || Battery Replaced&lt;br /&gt;
|-&lt;br /&gt;
| JoJo&#039;s Venture || USA || Working cart || 2016/08/10&lt;br /&gt;
|-&lt;br /&gt;
| JoJo&#039;s Bizarre Adventure || USA || Working cart || 2016/08/10&lt;br /&gt;
|-&lt;br /&gt;
| Red Earth || Mexico || Working cart || 2017/04/07&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter III: 2nd Impact - Giant Attack || Euro || Working cart || 2017/04/07&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter III: 2nd Impact - Giant Attack || Japan || Working cart || 2017/04/07&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter III: 3rd Strike - Fight for the Future || Euro || Working cart || 2018/01/09&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter III: 3rd Strike - Fight for the Future || Japan || Working cart || 2017/05/23&lt;br /&gt;
|-&lt;br /&gt;
|Street Fighter III: New Generation || Euro || Dead cart ||&lt;br /&gt;
|-&lt;br /&gt;
|Street Fighter III: New Generation || Mexico || Darksoft SuperBIOS Standard SH-2 ||&lt;br /&gt;
|-&lt;br /&gt;
|Street Fighter III: New Generation || USA || Working cart || 2016/08/10&lt;br /&gt;
|-&lt;br /&gt;
|Motherboard || || 2 units ||&lt;br /&gt;
|-&lt;br /&gt;
|Motherboard || || Reports color RAM error ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cave CV1000 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title || Details&lt;br /&gt;
|-&lt;br /&gt;
| DeathSmiles  || 2007/10/09 MASTER VER&lt;br /&gt;
|-&lt;br /&gt;
| Espgaluda II  || 2005/11/14 MASTER VER&lt;br /&gt;
|-&lt;br /&gt;
| Mushihime-sama Futari Ver 1.5  || 2006/12/8.MASTER VER. 1.54.&lt;br /&gt;
|-&lt;br /&gt;
| Pink Sweets  || 2006/4/06 MASTER VER.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Namco System 12 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title || Developer || Details || Notes&lt;br /&gt;
|-&lt;br /&gt;
| Tekken 3 || Namco || TET2/VER.D (Export) || With box and manual&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Namco System 246/256 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title || Developer || System || Details&lt;br /&gt;
|-&lt;br /&gt;
| Capcom Fighting Jam || Capcom || System 246 || JAM1/Ver.A (Japan - 2003/ 9/13)&lt;br /&gt;
|-&lt;br /&gt;
| Gundam vs. Gundam Next || Capcom/Namco Bandai || System 256 || GNX1001-NA-A, GNX100-1-NA-HDD0-A (Japan)&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Suit Gundam Seed Destiny Federation vs. Z.A.F.T. II || Capcom/Banpresto || System 246 || GSD1 Ver.A (Japan)&lt;br /&gt;
|-&lt;br /&gt;
| SoulCalibur II || Namco || System 246 || SC23/Ver.D (USA - card is Ver.A, DVD updates to Ver.D)&lt;br /&gt;
|-&lt;br /&gt;
| SoulCalibur III: Arcade Edition || Namco || System 246 || SC31002-NA-A (Export)&lt;br /&gt;
|-&lt;br /&gt;
| Tekken 4 || Namco || System 246 || TEF1, Ver.D (Japan)&lt;br /&gt;
|-&lt;br /&gt;
| Tekken 4 || Namco || System 246 || TEF2, Ver.B2 (Export - labelled as TEF2, Ver.A)&lt;br /&gt;
|-&lt;br /&gt;
| Tekken 4 || Namco || System 246 || TEF3, Ver.C (USA - labelled as TEF2, Ver.C)&lt;br /&gt;
|-&lt;br /&gt;
| Tekken 5 Dark Resurrection || Namco || System 256 || TED1, Ver.B (Japan)&lt;br /&gt;
|-&lt;br /&gt;
| Motherboard || Namco/Sony || System 246 || Rack B&lt;br /&gt;
|-&lt;br /&gt;
| Motherboard || Namco/Sony || System 256 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sega NAOMI ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title || Developer || Details || Notes&lt;br /&gt;
|-&lt;br /&gt;
| Capcom vs. SNK: Millennium Fight 2000 Pro || Capcom/SNK || || GD-ROM &amp;amp; PIC&lt;br /&gt;
|-&lt;br /&gt;
| Chaos Field || Able || || GD-ROM &amp;amp; PIC&lt;br /&gt;
|-&lt;br /&gt;
| Dead or Alive 2 Millennium || Tecmo || || Cart&lt;br /&gt;
|-&lt;br /&gt;
| Giga Wing 2 || Capcom || 20000929 || Cart&lt;br /&gt;
|-&lt;br /&gt;
| Guilty Gear XX  || Sammy || || GD-ROM &amp;amp; PIC&lt;br /&gt;
|-&lt;br /&gt;
| Initial D Version 3 || Sega || Export version || CF Card &amp;amp; PIC&lt;br /&gt;
|-&lt;br /&gt;
| Mobile Suit Gundam: Federation vs. Xeon DX  || Capcom || || GD-ROM &amp;amp; PIC&lt;br /&gt;
|-&lt;br /&gt;
| Project Justice || Capcom || || Cart&lt;br /&gt;
|-&lt;br /&gt;
| Puyo Puyo Fever || Sega || || GD-ROM &amp;amp; PIC&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter Zero 3 Upper  || Capcom || || GD-ROM &amp;amp; PIC&lt;br /&gt;
|-&lt;br /&gt;
| Virtua Fighter 4 || Sega || Rev. C || GD-ROM &amp;amp; PIC&lt;br /&gt;
|-&lt;br /&gt;
| Virtua Tennis || Sega || || Cart&lt;br /&gt;
|-&lt;br /&gt;
| Zombie Revenge || Sega || || Cart&lt;br /&gt;
|-&lt;br /&gt;
| NAOMI 2 Motherboard || Sega || Region switchable BIOS (Mathieulh) ||&lt;br /&gt;
|-&lt;br /&gt;
| NAOMI CF Box || Sega || || With Net DIMM Firmware Update 4.01 GD-ROM and PIC&lt;br /&gt;
|-&lt;br /&gt;
| NAOMI GD-ROM Drive || Sega || || 2 units&lt;br /&gt;
|-&lt;br /&gt;
| NAOMI Net DIMM || Sega || || 512 MB, firmware 4.03&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== SNK Neo Geo MVS ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title || Developer || Details || Notes&lt;br /&gt;
|-&lt;br /&gt;
| Garou - Mark of the Wolves || SNK || Japan ||&lt;br /&gt;
|-&lt;br /&gt;
| Ghostlop || Data East || || Prototype/conversion&lt;br /&gt;
|-&lt;br /&gt;
| King of Fighters &#039;98 || SNK || Export ||&lt;br /&gt;
|-&lt;br /&gt;
| King of Fighters &#039;99 || SNK || Export ||&lt;br /&gt;
|-&lt;br /&gt;
| King of Fighters 2000 || SNK || Export ||&lt;br /&gt;
|-&lt;br /&gt;
| Magical Drop 2 || Data East || Japan ||&lt;br /&gt;
|-&lt;br /&gt;
| Magical Drop 3 || Data East || Japan ||&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug || Nazca || Japan || Original with repro label&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug 2 || SNK || Export ||&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug 3 || SNK || Export ||&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug 4 || Mega Enterprise/Playmore || Export ||&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug X || SNK || Export ||&lt;br /&gt;
|-&lt;br /&gt;
| Neo Bomberman || Hudson || Japan ||&lt;br /&gt;
|-&lt;br /&gt;
| Nightmare in the Dark || Eleven/Gavaking || || Conversion&lt;br /&gt;
|-&lt;br /&gt;
| Panic Bomber || Eighting/Hudson || || Original with repro label&lt;br /&gt;
|-&lt;br /&gt;
| Puzzle Bobble || Taito || ||&lt;br /&gt;
|-&lt;br /&gt;
| Real Bout Fatal Fury 2: The Newcomers || SNK || || Original with repro label&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Shodown || SNK || Export ||&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Shodown II || SNK || Japan ||&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Shodown III || SNK || Japan ||&lt;br /&gt;
|-&lt;br /&gt;
| Twinkle Star Sprites || ADK || || Conversion&lt;br /&gt;
|-&lt;br /&gt;
| Motherboard || SNK || MV-1FZ || With UniBIOS v4.0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taito Type X² ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title || Developer || Details&lt;br /&gt;
|-&lt;br /&gt;
| Niko Multigame HDD v2.0 Final (N) || - || Bootleg&lt;br /&gt;
|-&lt;br /&gt;
| Motherboard || Taito || Model 209A, Motherboard Rev. 01B&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other JAMMA/JVS PCB ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Title || Developer || Details || Notes&lt;br /&gt;
|-&lt;br /&gt;
| Astérix || Konami ||  Ver. EAD Euro ||&lt;br /&gt;
|-&lt;br /&gt;
| Bells &amp;amp; Whistles  || Konami || Ver. L Euro ||&lt;br /&gt;
|-&lt;br /&gt;
| Gokujyou Parodius (Fantastic Journey) || Konami || Ver. JAD Japan ||&lt;br /&gt;
|-&lt;br /&gt;
| Mouja  || Etona || Japan ||&lt;br /&gt;
|-&lt;br /&gt;
| NBA Jam  || Midway || Rev. 3.01 04/07/93 ||&lt;br /&gt;
|-&lt;br /&gt;
| Pac Man  || || || Macro &amp;quot;Pac90&amp;quot; conversion&lt;br /&gt;
|-&lt;br /&gt;
| Pang || Mitchell || World || OpenKey Kabuki&lt;br /&gt;
|-&lt;br /&gt;
| Puyo Puyo  || Sega || Japan rev. 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| Puyo Puyo Tsu || Compile || Japan ||&lt;br /&gt;
|-&lt;br /&gt;
| Relief Pitcher  || Atari || USA ||&lt;br /&gt;
|-&lt;br /&gt;
| Sexy Parodius  || Konami || Ver. JAA Japan ||&lt;br /&gt;
|-&lt;br /&gt;
| TwinBee Yahho!! || Konami || ||&lt;br /&gt;
|-&lt;br /&gt;
| Tatsunoko vs. Capcom: Cross Generarion of Heroes  || Capcom || 081105 16:11 Ver.A07 Japan || Nintendo Wii-based hardware&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Cabinets ==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Idc-naomi-001.jpg|*Sega NAOMI Upright with Net City livery&lt;br /&gt;
File:Idc-silverline-001.jpg|*Silverline&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Users]]&lt;/div&gt;</summary>
		<author><name>Idc</name></author>
	</entry>
	<entry>
		<id>https://wiki.arcadeotaku.com/index.php?title=ESP_Ra.De.&amp;diff=15122</id>
		<title>ESP Ra.De.</title>
		<link rel="alternate" type="text/html" href="https://wiki.arcadeotaku.com/index.php?title=ESP_Ra.De.&amp;diff=15122"/>
		<updated>2022-01-30T22:54:06Z</updated>

		<summary type="html">&lt;p&gt;Idc: /* PCB Identification */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox video game&lt;br /&gt;
|name = ESP Ra.De.&lt;br /&gt;
|kana = エスプレイド&lt;br /&gt;
|romaji = Esupureido&lt;br /&gt;
|image = &lt;br /&gt;
|caption= &lt;br /&gt;
|developer = [[Cave]]&lt;br /&gt;
|publisher =[[Atlus]]&lt;br /&gt;
|released = 1998&lt;br /&gt;
|producer = Kenichi Takano&lt;br /&gt;
|designer = [[Junya Inoue]]&lt;br /&gt;
|programmer = Tsuneki Ikeda&lt;br /&gt;
|artist =&lt;br /&gt;
|composer = Masahiro Kusunoki&lt;br /&gt;
|series = &lt;br /&gt;
|genre = Shooter&lt;br /&gt;
|orientation = Vertical&lt;br /&gt;
|arcade hardware = [[CAVE 1st Generation Hardware]]&lt;br /&gt;
|control  = 8-way Joystick, 3 Buttons&lt;br /&gt;
|cpu = &lt;br /&gt;
|sound = Yamaha YMZ280B @ 16.9344 MHz&lt;br /&gt;
|display = 15KHz&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;ESP Ra.De.&#039;&#039;&#039;&#039;&#039; (エスプレイド) is a 1998 arcade game developed by [[Cave]] and published by [[Atlus]]. It is the first non-&#039;&#039;DonPachi&#039;&#039; game released by Cave. &#039;&#039;ESP Ra.De.&#039;&#039; received spiritual prequels in the form of the &#039;&#039;[[Espgaluda (series)|Espgaluda]]&#039;&#039; series; however, &#039;&#039;ESP Ra.De.&#039;&#039; is related to the &#039;&#039;Espgaluda&#039;&#039; series only by shared name and programmer Tsuneki Ikeda.&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
By 2018, Tokyo has reached its maximum extension, therefore falling prey of common problems such as overpopulation and criminality. For this reason, an artificial island, aptly named Tokyo-2, is created just offshore, thanks to the support of the shady &amp;quot;Yaksa&amp;quot; corporation, led by elusive billionaire Garra Ono, whose ties with the modern incarnation of Yakuza have not been proven. Another source of instability is given by the rising number of humans exhibiting extrasensory perception, the so-called ESPers, who are constantly hunted down by the Japanese Police Force.&lt;br /&gt;
Unknown to everyone, Garra herself is an extremely powerful ESPer, bent on using her influence over the government and military to replace every living being in the city with clones (disturbingly enough, these ESPers take the form of a 10 years old girl, named &amp;quot;Alice&amp;quot; and implied to originate from Garra&#039;s own DNA). Just as her plans begin to unfold, three children are forced to take action, each one for his or her own personal motives.&lt;br /&gt;
&lt;br /&gt;
The story takes place in December, during a 24-hour arc; each character has a specific stage which initiates his or her storyline, culminating with the final encounter.&amp;lt;ref&amp;gt;[https://secure.wikimedia.org/wikipedia/en/wiki/Esprade ESP Ra.De. - Wikipedia, the free encyclopedia]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== PCB Identification ==&lt;br /&gt;
The Japanese version has the Atlus Logo printed next to the JAMMA edge on the board, while the International version does not.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[http://www.cave.co.jp/gameonline/esprade/index.html CAVE (ESPRADE)] Official homepage at Cave&lt;br /&gt;
*[http://shmups.system11.org/viewtopic.php?t=279 Shmups Forum - ESP Ra.De. Guide thread]&lt;br /&gt;
*[http://forum.arcadeotaku.com/viewtopic.php?f=29&amp;amp;t=6039 AO&#039;s ESP Ra.De. high score table]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]]&lt;br /&gt;
[[Category:Cave]]&lt;/div&gt;</summary>
		<author><name>Idc</name></author>
	</entry>
	<entry>
		<id>https://wiki.arcadeotaku.com/index.php?title=CPS2&amp;diff=14824</id>
		<title>CPS2</title>
		<link rel="alternate" type="text/html" href="https://wiki.arcadeotaku.com/index.php?title=CPS2&amp;diff=14824"/>
		<updated>2021-06-05T20:06:16Z</updated>

		<summary type="html">&lt;p&gt;Idc: /* Regions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox game hardware&lt;br /&gt;
|name = CPS2&lt;br /&gt;
|kanji = &lt;br /&gt;
|kana = CPシステムII&lt;br /&gt;
|romaji = shīpī shisutemu tsū&lt;br /&gt;
|image = &lt;br /&gt;
|image2 = CPS2.gif&lt;br /&gt;
|caption= &lt;br /&gt;
|manufacturer = Capcom&lt;br /&gt;
|year = 1993&lt;br /&gt;
|media = &lt;br /&gt;
|cpu = 68000 @ 16 MHz&lt;br /&gt;
|gpu = &lt;br /&gt;
|sound = Z80 @ 8 MHz&lt;br /&gt;
|resolution = 15k&lt;br /&gt;
|standard = [[JAMMA]]+&lt;br /&gt;
|predecessor = [[CPS1]]&lt;br /&gt;
|successor = [[CPS3]]&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;CP System II&#039;&#039;&#039; (&#039;&#039;CPシステムII shīpī shisutemu tsū?&#039;&#039;) or CPS-2 is an arcade system board that Capcom first used in 1993 for &#039;&#039;Super Street Fighter II&#039;&#039;. It was successor to their previous CP System arcade hardware and was succeeded by the CP System III hardware in 1996. &amp;lt;ref&amp;gt;[http://en.wikipedia.org/wiki/CP_System_II CPS-2 Wikipedia Entry]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The system is comprised of a motherboard (the &amp;quot;A Board&amp;quot;) and a game ROM board (the &amp;quot;B Board&amp;quot;). Any game can be used with any motherboard, provided they are region compatible. &lt;br /&gt;
&lt;br /&gt;
== Hardware Specification ==&lt;br /&gt;
Main CPU : 68000 @ 16 MHz&amp;lt;br/&amp;gt;&lt;br /&gt;
Sound CPU : Z80 @ 8 MHz &amp;lt;br/&amp;gt;&lt;br /&gt;
Sound Chips : Q Sound @ 4 MHz&amp;lt;br/&amp;gt; &lt;br /&gt;
Color Palette : 32 bit&amp;lt;br/&amp;gt;&lt;br /&gt;
Total On Screen Colors: 4096&amp;lt;br/&amp;gt; &lt;br /&gt;
Colors per tile : 16 (4 bits per pixel)&amp;lt;br/&amp;gt;&lt;br /&gt;
Object Number : 900 (16 x 16 pixels)&amp;lt;br/&amp;gt;&lt;br /&gt;
Scroll Faces : 3 &amp;lt;br/&amp;gt;&lt;br /&gt;
Resolution : 384 x 224&amp;lt;br/&amp;gt; &lt;br /&gt;
Maximum Rom Capacity : 322 Megabits&amp;lt;ref&amp;gt;[http://www.system16.com/hardware.php?id=795 System 16 CPS-2 Hardware]&amp;lt;/ref&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kick Harness==&lt;br /&gt;
The JAMMA+ harness found in CPS-2 boards has 34 pins in two rows. It is multipurpose and the game might use it for different input options. It is most commonly used as a [[Kick Harness]], extending the JAMMA 3 buttons per player to 6 buttons, and is commonly used in fighting games. It can also be used to extend input for three of four player games.&lt;br /&gt;
&lt;br /&gt;
The harness is compatible with the [[Sega Naomi]] I/O board by Capcom and [[CPS-3]] games.&lt;br /&gt;
&lt;br /&gt;
==Regions==&lt;br /&gt;
&lt;br /&gt;
B-board regions are identified by the upper case colour. A-board regions are identified by a central colour-coded label which clearly states the region, and test and audio volume buttons of matching colour. In later years, Capcom are known to have used blue cases for Japanese region games, and any colour cases for Hispanic region games. Quite why there is such a patchy method of region locking globally is unknown.&lt;br /&gt;
&lt;br /&gt;
There are six known types of CPS2 boardsets, which are as follows:&lt;br /&gt;
&lt;br /&gt;
*Blue - USA &amp;amp; European region boards. These are totally interchangeable with the green Japanese region boards and yellow rental boards.&lt;br /&gt;
&lt;br /&gt;
*Green - Japanese region boards. Interchangeable with blue region and yellow rental boards.&lt;br /&gt;
&lt;br /&gt;
*Grey - Asia region boards. The connectors are keyed in such a way that matching grey A and B boards are required.&lt;br /&gt;
&lt;br /&gt;
*Orange - South American region boards. The connectors are keyed in such a way that matching orange A and B boards are required.&lt;br /&gt;
&lt;br /&gt;
Note that grey and orange boards are not interchangeable.&lt;br /&gt;
&lt;br /&gt;
*Yellow - Rental boards, generally labelled “Property of Capcom”. It is thought these where rented out to operators for a limited period so they could “test” their market with a particular game in order to encourage them to buy their own copy. The connectors are keyed the same as green and blue boards, and are therefore interchangeable.&lt;br /&gt;
&lt;br /&gt;
*Black - These are rather unique in that they do not have a seperate motherboard, rather they are an all-in-one solution. The case is made of black painted pressed steel rather than coloured ABS plastic, containing a single JAMMA PCB. They were only available in Japan, and were released for both rental and for general sale. The reason why Capcom decided to offer some games as an all-in-one board is currently unknown, although it was likely for cost-reduction purposes. It is believed only the more popular games were released as black all-in-one boards, such as Street Fighter Zero 3, Giga Wing and Marvel vs. Capcom. The last CPS2 title released by Capcom, Hyper Street Fighter II, was also released in this format. These boards have a smaller footprint than the motherboard/rom board combo.&lt;br /&gt;
&lt;br /&gt;
==Game List==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Release Date&lt;br /&gt;
! Developer&lt;br /&gt;
! English Title&lt;br /&gt;
! Japanese Title&lt;br /&gt;
! Genre&lt;br /&gt;
! Green&lt;br /&gt;
! Blue&lt;br /&gt;
! Gray&lt;br /&gt;
! Yellow&lt;br /&gt;
|-&lt;br /&gt;
| 2000-06-20||Raizing||&#039;&#039;1944: The Loop Master&#039;&#039;||&#039;&#039;1944 The Loop Master&#039;&#039; (1944 THE LOOP MASTER)||Shoot &#039;em up||{{tick}}||{{tick}}||{{tick}}||{{cross}}&lt;br /&gt;
|-&lt;br /&gt;
| 1995-07-20||Capcom||&#039;&#039;[[19XX: The War Against Destiny]]&#039;&#039;||&#039;&#039;19XX The War Against Destiny&#039;&#039; (19XX -THE WAR AGAINST DESTINY-)||Shoot &#039;em up||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1994-05-20||Capcom||&#039;&#039;[[Alien vs. Predator]]&#039;&#039;||&#039;&#039;Alien VS Predator&#039;&#039; (エイリアンVSプレデター)||Beat &#039;em up||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1994-09-16||Capcom||&#039;&#039;Armored Warriors&#039;&#039;||&#039;&#039;Powered Gear: Strategic Variant Armor Equipment&#039;&#039; (パワードギア -STRATEGIC VARIANT ARMOR EQUIPMENT-)||Beat &#039;em up||{{tick}}||Limited||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1997-03-19||Capcom||&#039;&#039;Battle Circuit&#039;&#039;||&#039;&#039;Battle Circuit&#039;&#039; (バトルサーキット)||Beat &#039;em up||{{tick}}||Euro Only||{{tick}}||{{cross}}&lt;br /&gt;
|-&lt;br /&gt;
| 1997-07-22||Capcom||&#039;&#039;Capcom Sports Club&#039;&#039;||&#039;&#039;Capcom Sports Club&#039;&#039; (カプコンスポーツクラブ)||Sports||{{tick}}||Euro Only||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1995-04-20||Capcom||&#039;&#039;Cyberbots: Full Metal Madness&#039;&#039;||&#039;&#039;Cyberbots: Full Metal Madness&#039;&#039; (サイバーボッツ -FULL METAL MADNESS-)||Fighting||{{tick}}||Limited||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1994-05-07||Capcom||&#039;&#039;Darkstalkers: The Night Warriors&#039;&#039;||&#039;&#039;Vampire: The Night Warriors&#039;&#039; (ヴァンパイア -The Night Warriors-)||Fighting||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 2000-01-21||Raizing||&#039;&#039;Dimahoo&#039;&#039;||&#039;&#039;Great Mahō Daisakusen&#039;&#039; (グレート魔法大作戦)||Shoot &#039;em up||{{tick}}||{{tick}}||{{tick}}||{{cross}}&lt;br /&gt;
|-&lt;br /&gt;
| 1996-06-02||Capcom||&#039;&#039;Dungeons &amp;amp; Dragons: Shadow over Mystara&#039;&#039;||&#039;&#039;Dungeons &amp;amp; Dragons: Shadow over Mystara&#039;&#039; (ダンジョンズ&amp;amp;ドラゴンズ シャドーオーバーミスタラ)||Beat &#039;em up||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1994-01-13||Capcom||&#039;&#039;Dungeons &amp;amp; Dragons: Tower of Doom&#039;&#039;||&#039;&#039;Dungeons &amp;amp; Dragons: Tower of Doom&#039;&#039; (ダンジョンズ&amp;amp;ドラゴンズ タワーオブドゥーム)||Beat &#039;em up||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1993-03-12||Capcom||&#039;&#039;Eco Fighters&#039;&#039;||&#039;&#039;Ultimate Ecology&#039;&#039; (アルティミットエコロジー)||Shoot &#039;em up||{{tick}}||Limited||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1999-02-22||Takumi||&#039;&#039;Giga Wing&#039;&#039;||&#039;&#039;Giga Wing&#039;&#039; (ギガウイング)||Shoot &#039;em up||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 2003-12-22||Capcom||&#039;&#039;[[Hyper Street Fighter II: The Anniversary Edition]]&#039;&#039;||&#039;&#039;Hyper Street Fighter II&#039;&#039; (ハイパーストリートファイターII)||Fighting||{{tick}}||{{tick}}||{{tick}}||{{cross}}&lt;br /&gt;
|-&lt;br /&gt;
| 1999-05-27||Capcom||&#039;&#039;Jangokushi: Haō no Saihai&#039;&#039;||&#039;&#039;Jangokushi Haō no Saihai&#039;&#039; (雀國志 覇王の采牌)||Puzzle||{{tick}}||{{cross}}||{{cross}}||{{cross}}&lt;br /&gt;
|-&lt;br /&gt;
| 2001-08-20||Mitchell||&#039;&#039;Janpai Puzzle Chōkō&#039;&#039;||&#039;&#039;Janpai Puzzle Chōkō&#039;&#039; (雀牌パズル 長江)||Puzzle||{{tick}}||{{cross}}||{{cross}}||{{cross}}&lt;br /&gt;
|-&lt;br /&gt;
| 2000-04-12||Takumi||&#039;&#039;Mars Matrix: Hyper Solid Shooting&#039;&#039;||&#039;&#039;Mars Matrix&#039;&#039; (マーズマトリックス)||Shoot &#039;em up||{{tick}}||{{tick}}||{{tick}}||{{cross}}&lt;br /&gt;
|-&lt;br /&gt;
| 1995-10-24||Capcom||&#039;&#039;Marvel Super Heroes&#039;&#039;||&#039;&#039;Marvel Super Heroes&#039;&#039; (MARVEL SUPER HEROES)||Fighting||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1997-06-20||Capcom||&#039;&#039;Marvel Super Heroes vs. Street Fighter&#039;&#039;||&#039;&#039;Marvel Super Heroes vs. Street Fighter&#039;&#039; (MARVEL SUPER HEROES VS. STREET FIGHTER)||Fighting||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1998-01-12||Capcom||&#039;&#039;Marvel vs. Capcom: Clash of Super Heroes&#039;&#039;||&#039;&#039;Marvel vs. Capcom: Clash of Super Heroes&#039;&#039; (MARVEL VS. CAPCOM CLASH OF SUPER HEROES)||Fighting||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1996-07-08||Capcom||&#039;&#039;Mega Man 2: The Power Fighters&#039;&#039;||&#039;&#039;Rockman 2: The Power Fighters&#039;&#039; (ロックマン2 ザ・パワーファイターズ)||Platformer||{{tick}}||{{tick}}||{{tick}}||Limited&lt;br /&gt;
|-&lt;br /&gt;
| 1995-09-22||Capcom||&#039;&#039;Mega Man: The Power Battle&#039;&#039;||&#039;&#039;Rockman: The Power Battle&#039;&#039; (ロックマン ザ・パワーバトル)||Platformer||{{tick}}||Limited||{{tick}}||{{cross}}&lt;br /&gt;
|-&lt;br /&gt;
| 2000-10-10||Mitchell||&#039;&#039;Mighty! Pang&#039;&#039;||&#039;&#039;Mighty Pang&#039;&#039; (マイティ・パン)||Platformer||{{tick}}||{{tick}}||{{cross}}||{{cross}}&lt;br /&gt;
|-&lt;br /&gt;
| 1995-03-02||Capcom||&#039;&#039;Night Warriors: Darkstalkers&#039; Revenge&#039;&#039;||&#039;&#039;Vampire Hunter: Darkstalkers&#039; Revenge&#039;&#039; (ヴァンパイアハンター -Darkstalkers&#039; Revenge-)||Fighting||{{tick}}||Limited||Limited||Limited&lt;br /&gt;
|-&lt;br /&gt;
| 2001-01-07||Cave||&#039;&#039;Progear&#039;&#039;||&#039;&#039;Progear no Arashi&#039;&#039; (プロギアの嵐)||Shoot &#039;em up||{{tick}}||{{tick}}||{{tick}}||{{cross}}&lt;br /&gt;
|-&lt;br /&gt;
| 2001-02-05||Mitchell||&#039;&#039;Puzz Loop 2&#039;&#039;||&#039;&#039;Puzz Loop 2&#039;&#039; (パズループ2)||Puzzle||{{tick}}||{{tick}}||{{cross}}||{{cross}}&lt;br /&gt;
|-&lt;br /&gt;
| 1996-08-26||Capcom||&#039;&#039;Quiz Nanairo Dreams: Nijiirochō no Kiseki&#039;&#039;||&#039;&#039;Quiz Nanairo Dreams: Nijiirochō no Kiseki&#039;&#039; (クイズなないろDREAMS 虹色町の奇跡)||Quiz||{{tick}}||{{cross}}||{{cross}}||{{cross}}&lt;br /&gt;
|-&lt;br /&gt;
| 1994-08-08||Capcom||&#039;&#039;Ring of Destruction: Slammasters II&#039;&#039;||&#039;&#039;Super Muscle Bomber: The International Blowout&#039;&#039; (スーパーマッスルボマー -THE INTERNATIONAL BLOWOUT-)||Fighting||{{tick}}||{{tick}}||Limited||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1995-06-05||Capcom||&#039;&#039;Street Fighter Alpha&#039;&#039;||&#039;&#039;Street Fighter Zero&#039;&#039; (ストリートファイターZERO)||Fighting||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1996-02-27||Capcom||&#039;&#039;Street Fighter Alpha 2&#039;&#039;||&#039;&#039;Street Fighter Zero 2&#039;&#039; (ストリートファイターZERO2)||Fighting||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1998-06-29||Capcom||&#039;&#039;Street Fighter Alpha 3&#039;&#039;||&#039;&#039;Street Fighter Zero 3&#039;&#039; (ストリートファイターZERO3)||Fighting||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1996-08-05||Capcom||&#039;&#039;Street Fighter Zero 2 Alpha&#039;&#039;||&#039;&#039;Street Fighter Zero 2 Alpha&#039;&#039; (ストリートファイターZERO2 ALPHA)||Fighting||{{tick}}||{{cross}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1997-09-04||Capcom||&#039;&#039;Super Gem Fighter Mini Mix&#039;&#039;||&#039;&#039;Pocket Fighter&#039;&#039; (ポケットファイター)||Fighting||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1996-05-29||Capcom||&#039;&#039;Super Puzzle Fighter II Turbo&#039;&#039;||&#039;&#039;Super Puzzle Fighter II X&#039;&#039; (スーパーパズルファイターIIX)||Puzzle||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1994-02-23||Capcom||&#039;&#039;Super Street Fighter II Turbo&#039;&#039;||&#039;&#039;Super Street Fighter II X: Grand Master Challenge&#039;&#039; (スーパーストリートファイターIIX)||Fighting||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1993-09-10||Capcom||&#039;&#039;Super Street Fighter II: The New Challengers/Tournament Battle&#039;&#039;||&#039;&#039;Super Street Fighter II&#039;&#039; (スーパーストリートファイターII)||Fighting||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1997-09-13||Capcom||&#039;&#039;Vampire Hunter 2: Darkstalkers&#039; Revenge&#039;&#039;||&#039;&#039;Vampire Hunter 2: Darkstalkers&#039; Revenge&#039;&#039; (ヴァンパイアハンター2 -Darkstalkers&#039; Revenge-)||Fighting||{{tick}}||{{cross}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1997-09-13||Capcom||&#039;&#039;Vampire Savior 2: The Lord of Vampire&#039;&#039;||&#039;&#039;Vampire Savior 2: The Lord of Vampire&#039;&#039; (ヴァンパイアセイヴァー2 -The Lord of Vampire-)||Fighting||{{tick}}||{{cross}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1997-05-19||Capcom||&#039;&#039;Vampire Savior: The Lord of Vampire&#039;&#039;||&#039;&#039;Vampire Savior: The Lord of Vampire&#039;&#039; (ヴァンパイアセイヴァー -The Lord of Vampire-)||Fighting||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1996-09-09||Capcom||&#039;&#039;X-Men vs. Street Fighter&#039;&#039;||&#039;&#039;X-Men vs. Street Fighter&#039;&#039; (X-MEN VS. STREET FIGHTER)||Fighting||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
| 1994-12-08||Capcom||&#039;&#039;X-Men: Children of the Atom&#039;&#039;||&#039;&#039;X-Men: Children of the Atom&#039;&#039; (X-MEN Children of The Atom)||Fighting||{{tick}}||{{tick}}||{{tick}}||{{tick}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Manuals==&lt;br /&gt;
&lt;br /&gt;
Manuals for CPS2 games can be found [http://wiki.arcadeotaku.com/w/Category:CPS2_Manuals here], feel free to add more.&lt;br /&gt;
&lt;br /&gt;
==B Board Labels==&lt;br /&gt;
&lt;br /&gt;
B board labels for CPS2 games can be found [http://wiki.arcadeotaku.com/w/Category:CPS2_Labels here], feel free to add more.&lt;br /&gt;
&lt;br /&gt;
== Suicide Battery ==&lt;br /&gt;
The CP System II consists of two separate parts; the A board, which connects to the JAMMA harness and contains components common between all CP System II games, and the B board, which contains the game itself. The relationship between the A and B board is basically the same as that between a home video game console and cartridge. CP System II A and B boards are color-coded by region, and each board can only be used with its same-colored mate. The exception to this is that the blue and green boards can be used together.&lt;br /&gt;
The B boards hold battery-backed memory containing decryption keys needed for the games to run. As time passes, these batteries lose their charge and the games stop functioning, because the CPU cannot execute any code without the decryption keys. This is known to hobbyists as the &amp;quot;suicide battery&amp;quot;. It is possible to bypass the original battery and swap it out with a new one in-circuit, but this must be done before the original falls below 2V or the keys will be lost.&amp;lt;br/&amp;gt;&lt;br /&gt;
Consequently the board would just die anyway, meaning even if used legally it would not play after a finite amount of time (Unless a fee was paid to Capcom to replace it).&amp;lt;br/&amp;gt;&lt;br /&gt;
Due to the heavy encryption, it was believed for a long time that CP System II emulation was next to impossible. However, in January 2001, the [http://cps2shock.retrogames.com/suicide.html CPS-2 Shock group] was able to obtain unencrypted program data by hacking into the hardware, which they distributed as XOR difference tables to produce the unencrypted data from the original ROM images, making emulation possible, as well as restoring cartridges that had been erased because of the suicide system.&amp;lt;ref&amp;gt;[http://en.wikipedia.org/wiki/CP_System_II#History Wikipedia CPS-2 History Entry]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Phoenixing ==&lt;br /&gt;
The process of reviving a suicided CPS2 game is called Phoenixing. To phoenix a board:&lt;br /&gt;
# Purchase the phoenixed EPROMs/data from [http://cps2shock.emu-france.info/suicide.html Razoola]&lt;br /&gt;
# Reprogram the appropriate program EPROMs with the Phoenix ROM data&lt;br /&gt;
# Desolder/Remove the Battery (bottom right corner of the board)&lt;br /&gt;
# Short the 2 leads of the electrolytic capacitor next to where the + terminal was together for several seconds. This will drain the juice left in the circuit and allow the phoenix code to operate properly.&lt;br /&gt;
&lt;br /&gt;
Boot up the title. A phoenix logo should appear - at this point, pressing the test button will let the you change the region.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
# If a phoenixed board stops working it may be because the electrolytic capacitor next to the + terminal has regained charge. Simply short it out again to revive the board.&lt;br /&gt;
&lt;br /&gt;
== Conversions == &lt;br /&gt;
[[image:CPS2_B_board.jpg|right|thumb|Capcom Play System II B Board]]A &amp;quot;conversion&amp;quot; is a CPS2 game that has been reprogrammed to a different CPS2 game. Conversions are preformed by reprogramming all of the EPROMs on the B board, and replacing the mask ROMs with EPROMs programmed with data from another title. Depending on the game you want to make, 24 jumpers also have to be set correctly, and the correct PAL has to be used or a wire added.&lt;br /&gt;
&lt;br /&gt;
Conversions are mostly limited to [[Progear]] and [[Hyper Street Fighter II: The Anniversary Edition]] as these games are relatively expensive. Conversions are easy to identify - the graphics Mask ROMs are replaced with EPROMs (windowed/stickered chips).&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links==&lt;br /&gt;
* [http://www.cps2shock.com CPS2 Shock]&lt;br /&gt;
&lt;br /&gt;
[[Category:PCB Tech]]&lt;br /&gt;
[[Category:Game Hardware]]&lt;br /&gt;
[[Category:Pinouts]]&lt;br /&gt;
[[Category:Capcom]]&lt;/div&gt;</summary>
		<author><name>Idc</name></author>
	</entry>
	<entry>
		<id>https://wiki.arcadeotaku.com/index.php?title=Super_Street_Fighter_IV&amp;diff=11528</id>
		<title>Super Street Fighter IV</title>
		<link rel="alternate" type="text/html" href="https://wiki.arcadeotaku.com/index.php?title=Super_Street_Fighter_IV&amp;diff=11528"/>
		<updated>2015-06-20T11:08:56Z</updated>

		<summary type="html">&lt;p&gt;Idc: /* Unlock All Code */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox video game&lt;br /&gt;
|name =Super Street Fighter IV&lt;br /&gt;
|kana= スーパーストリートファイター IV &lt;br /&gt;
|romaji= Sūpā Sutorīto Faitā Fō&lt;br /&gt;
|image= SSF4Logo.jpg&lt;br /&gt;
|caption= SSFIV Logo&lt;br /&gt;
|developer = Capcom&lt;br /&gt;
|publisher = Capcom&lt;br /&gt;
|designer = Hirotoshi Shiozaki&lt;br /&gt;
|series = [[Street Fighter (series)|Street Fighter]]&lt;br /&gt;
|released = 2010&lt;br /&gt;
|genre = Fighting&lt;br /&gt;
|media = HDD&lt;br /&gt;
|orientation = Horizontal&lt;br /&gt;
|arcade hardware = [[Taito Type X2]]&lt;br /&gt;
|control  = 8-way Joystick, 6 Buttons&lt;br /&gt;
|display = 31k/720p&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Unlock All Code ==&lt;br /&gt;
On the single player version of SSFIV, enter &amp;quot;SBDU8YWE&amp;quot; followed by &amp;quot;S2K7MB4Q&amp;quot; on the Service menu &amp;quot;Password&amp;quot; option to unlock Evil Ryu and Oni Akuma respectively.&lt;br /&gt;
&lt;br /&gt;
On the two player (export) version, follow the same instructions, but use codes &amp;quot;TX4YQC98&amp;quot; followed by &amp;quot;TYV2BQ9C&amp;quot;.&lt;br /&gt;
[[Category:Games]]&lt;/div&gt;</summary>
		<author><name>Idc</name></author>
	</entry>
	<entry>
		<id>https://wiki.arcadeotaku.com/index.php?title=File:Idc-silverline-001.jpg&amp;diff=8259</id>
		<title>File:Idc-silverline-001.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.arcadeotaku.com/index.php?title=File:Idc-silverline-001.jpg&amp;diff=8259"/>
		<updated>2012-10-15T00:28:45Z</updated>

		<summary type="html">&lt;p&gt;Idc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Idc</name></author>
	</entry>
	<entry>
		<id>https://wiki.arcadeotaku.com/index.php?title=File:Idc-naomi-001.jpg&amp;diff=8253</id>
		<title>File:Idc-naomi-001.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.arcadeotaku.com/index.php?title=File:Idc-naomi-001.jpg&amp;diff=8253"/>
		<updated>2012-10-13T23:04:09Z</updated>

		<summary type="html">&lt;p&gt;Idc: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Idc</name></author>
	</entry>
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