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	<title>1943 Kai: Midway Kaisen - Revision history</title>
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	<updated>2026-04-10T15:23:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<title>Davewellington: /* Credits */</title>
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		<updated>2012-07-26T01:29:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Credits&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox video game&lt;br /&gt;
|name = 1943 Kai: Midway Kaisen&lt;br /&gt;
|kana= 1943改: ミッドウェイ海戦&lt;br /&gt;
|romaji= &lt;br /&gt;
|image = 1943_Kai_Flyer.jpg&lt;br /&gt;
|caption= Promotional Flyer&lt;br /&gt;
|developer = [[Capcom]]&lt;br /&gt;
|publisher = [[Capcom]]&lt;br /&gt;
|designer = Noritaka Funamizu, Dechikun &lt;br /&gt;
|released = June 1988&lt;br /&gt;
|genre = Shooter&lt;br /&gt;
|media =&lt;br /&gt;
|control = 8-way Joystick, 2 buttons&lt;br /&gt;
|orientation = Vertical&lt;br /&gt;
|arcade system =&lt;br /&gt;
|cpu = &lt;br /&gt;
|sound =&lt;br /&gt;
|display = 15KHz&lt;br /&gt;
|series = [[19XX (series)|19XX]]&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;1943 Kai: Midway Kaisen&amp;#039;&amp;#039;&amp;#039; is a vertical scrolling shooter arcade game released exclusively in Japan by [[Capcom]] in June 1988. It is the third game in the [[19XX (series)|19XX series]], an update of [[1943: The Battle Of Midway]], released a year prior. The title of this game translates from Japanese as &amp;quot;1943 Modified - Midway Naval Battle&amp;quot;&amp;lt;ref&amp;gt;[http://maws.mameworld.info/minimaws/set/1943kai MAWS 1943 Kai page]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Update ==&lt;br /&gt;
Not a proper sequel per se, 1943 Kai is a Japan-only re-vamp of the original 1943 that keeps the same setup and gameplay, while making a few minor tweaks here and there for variety&amp;#039;s sake.&lt;br /&gt;
A sturdy biplane replaces the staple P-38, the level count has been reduced from 16 to 10, and the weapon selection available from the &amp;#039;Pow&amp;#039; icons has been increased to include the rare &amp;#039;wingmen&amp;#039; option and a super-efficient &amp;#039;laser&amp;#039; (a special weapon that could only be obtained via a hidden code in the foriginal 1943). Not just that, every weapon can now be individually powered-up by picking up the same icon twice - so word to the wise: go for two lasers and some wingmen immediately.&amp;lt;br&amp;gt;&lt;br /&gt;
Well, some might say that it is almost exactly the same as its predecessor, yet 1943 Kai does have a slightly different flavour: it features an all-new soundtrack, and the overall rhythm of the game game has been increased. If anything, the core of the game is better - but then its kitsch biplanes, over-the-top weaponry and outrageous background colours (red sea?) give it a slightly tacky re-hashed feel, and make it loose the gritty pseudo-realism of the original.&amp;lt;br&amp;gt;&lt;br /&gt;
The difficulty has been upped so that the game is even more unforgivably fierce... It&amp;#039;s a quicker, tougher challenge - a souped-up remix specifically concocted for those who enjoyed the original&amp;lt;ref&amp;gt;[http://www.jap-sai.com/Games/1943_Kai/1943_Kai.htm Jap-Sai&amp;#039;s excellent 1943 Kai page]&amp;lt;/ref&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Tips and Tricks ==&lt;br /&gt;
* Press and hold the commands listed below at the start of every round (before taking off from your aircraft carrier) to get a special bonus weapon.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Round&lt;br /&gt;
! Player 1&lt;br /&gt;
! Player 2&lt;br /&gt;
! Weapon&lt;br /&gt;
|-&lt;br /&gt;
| 1||A||&amp;amp;uarr;||Shotgun&lt;br /&gt;
|-&lt;br /&gt;
| 2||&amp;amp;larr; + A + B||A + B||Laser&lt;br /&gt;
|-&lt;br /&gt;
| 3||&amp;amp;rarr; + A + B||&amp;amp;#x2197; + A||3 Way&lt;br /&gt;
|-&lt;br /&gt;
| 4||&amp;amp;larr;||&amp;amp;rarr; + B||3 Way&lt;br /&gt;
|-&lt;br /&gt;
| 5||&amp;amp;larr;||&amp;amp;#x2198; + A||Shell&lt;br /&gt;
|-&lt;br /&gt;
| 6||&amp;amp;#x2199; + B||&amp;amp;#x2196; + A||Laser&lt;br /&gt;
|-&lt;br /&gt;
| 7||&amp;amp;darr; + A + B||B||3 Way&lt;br /&gt;
|- &lt;br /&gt;
| 8||&amp;amp;#x2199; + B||&amp;amp;darr; + A||Laser&lt;br /&gt;
|-&lt;br /&gt;
| 9||&amp;amp;#x2196; + B||&amp;amp;#x2198; + A + B||Shell&lt;br /&gt;
|-&lt;br /&gt;
| 10||&amp;amp;uarr; + A||&amp;amp;#x2196;||3 Way&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* Hint : If you see an icon shaped like a mountain, get it - it will give you the laser! (This bonus will not appear in every game, or at any particular level).&lt;br /&gt;
&lt;br /&gt;
== Soundtrack ==&lt;br /&gt;
Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Daimakaimura : G.S.M. Capcom 1 - D28B-0011) on 11/01/1989. &lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
Designers : Noritaka Funamizu (Poo), Dechikun &amp;lt;br&amp;gt;&lt;br /&gt;
Producer : [[Yoshiki Okamoto]] (Kikaji O.)&amp;lt;br&amp;gt;&lt;br /&gt;
Character designers : Naoko Sato, Miki Chan, Kawamoyan, Aho no Sakata&amp;lt;br&amp;gt;&lt;br /&gt;
Music &amp;amp; SFX : Yoshihiro Sakaguchi&amp;lt;br&amp;gt;&lt;br /&gt;
Additional music : Junko Tamiya (stage 1-1), Manami Matsumae (stage 1-2), Harumi Fujita (stages 2-2 and 3-1)&amp;lt;br&amp;gt;&lt;br /&gt;
Hardware : Panchi Kubozoo (Punch Kubozoo), Jumbo Saito&amp;lt;br&amp;gt;&lt;br /&gt;
Programming : BLBON&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://en.wikipedia.org/wiki/1943:_The_Battle_of_Midway 1943 Wikipedia Article]&lt;br /&gt;
&lt;br /&gt;
[[Category:Games]][[Category:Capcom]]&lt;/div&gt;</summary>
		<author><name>Davewellington</name></author>
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