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	<title>Astya Nax Repair Logs - Revision history</title>
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	<updated>2026-05-04T23:53:05Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.arcadeotaku.com/index.php?title=Astya_Nax_Repair_Logs&amp;diff=6918&amp;oldid=prev</id>
		<title>Davewellington: moved Astya Nax by Paul Swan to Astya Nax Repair Logs</title>
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		<updated>2012-09-06T21:53:16Z</updated>

		<summary type="html">&lt;p&gt;moved &lt;a href=&quot;/index.php?title=Astya_Nax_by_Paul_Swan&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Astya Nax by Paul Swan (page does not exist)&quot;&gt;Astya Nax by Paul Swan&lt;/a&gt; to &lt;a href=&quot;/w/Astya_Nax_Repair_Logs&quot; title=&quot;Astya Nax Repair Logs&quot;&gt;Astya Nax Repair Logs&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Repairer: Paul Swan&lt;br /&gt;
&lt;br /&gt;
BOARD NO:     0017&amp;lt;br&amp;gt;&lt;br /&gt;
GAME:         Astya Nax&amp;lt;br&amp;gt;&lt;br /&gt;
MANUFACTURER: Jaleco&amp;lt;br&amp;gt;&lt;br /&gt;
DATE:         1989&amp;lt;br&amp;gt;&lt;br /&gt;
HARNESS:      JAMMA&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
SYMPTOM (27/04/96)&amp;lt;br&amp;gt;&lt;br /&gt;
-------&amp;lt;br&amp;gt;&lt;br /&gt;
(1) Foreground characters were corrupt.&amp;lt;br&amp;gt;&lt;br /&gt;
(2) Some control inputs didn&amp;#039;t work.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
SOLUTION&amp;lt;br&amp;gt;&lt;br /&gt;
--------&amp;lt;br&amp;gt;&lt;br /&gt;
(1) The forground characters responded to flexing of the board and using the pulse injector on the ROM data pins indicated that ROM23 held the forground characters. Checking the adrress bus of this ROM with a logic probe identified pin 8 as being always high when the fault was evident and pulsing when the video operated correctly. Tracing this pin back from the ROM board down onto the mother board to it&amp;#039;s origin in a SMT &amp;quot;OBJ&amp;quot; device indicated nothing wrong with the trace but a couple of pins on the &amp;quot;OBJ&amp;quot; device were lifted. Tacking these down with a soldering iron fixed the video.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
(2) One of the three JK03 custom input multiplexors was damaged. Having no replacement, the device was removed and small wires tacked onto the pin stubs that were still accessible. The device was the re-fitted and all three JK03&amp;#039;s were secured with epoxy resin to prevent further damage. This fixed the game.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Repair_Logs]]&lt;/div&gt;</summary>
		<author><name>Davewellington</name></author>
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