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	<title>Chelnov Repair Logs - Revision history</title>
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	<updated>2026-05-24T05:44:27Z</updated>
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	<entry>
		<id>https://wiki.arcadeotaku.com/index.php?title=Chelnov_Repair_Logs&amp;diff=15087&amp;oldid=prev</id>
		<title>Davewellington: Created page with &quot;&#039;&#039;&#039;Repairer:&#039;&#039;&#039; Apocalypse&lt;br&gt; &#039;&#039;&#039;Source:&#039;&#039;&#039; [https://web.archive.org/web/20191230200638/http://arcadefixer.blogspot.com/2017/12/ Chelnov/Atomic Runner - Data East 1988 (repai...&quot;</title>
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		<updated>2022-01-06T23:50:23Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Repairer:&amp;#039;&amp;#039;&amp;#039; Apocalypse&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Source:&amp;#039;&amp;#039;&amp;#039; [https://web.archive.org/web/20191230200638/http://arcadefixer.blogspot.com/2017/12/ Chelnov/Atomic Runner - Data East 1988 (repai...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Repairer:&amp;#039;&amp;#039;&amp;#039; Apocalypse&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Source:&amp;#039;&amp;#039;&amp;#039; [https://web.archive.org/web/20191230200638/http://arcadefixer.blogspot.com/2017/12/ Chelnov/Atomic Runner - Data East 1988 (repair log)]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some repairers have what they call a &amp;quot;too hard to repair&amp;quot; pile. I don&amp;#039;t understand this concept, to me boards are either repairable or not.&amp;lt;br&amp;gt;&lt;br /&gt;
Not repairable means a custom chip is faulty (so far I&amp;#039;ve always found a solution to circumvent faulty security chips).&amp;lt;br&amp;gt;&lt;br /&gt;
Instead I have a &amp;quot;too long to repair&amp;quot; pile. In this pile you find boards I know I can repair but requiring a lot of time.&amp;lt;br&amp;gt;&lt;br /&gt;
This Chelnov board was one of them.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:ApocCAR_01.JPG]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:ApocCAR_02.JPG]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
First I swapped all the ROMs, PROMs and security chip on a Karnov board to confirm they were ok. Test was sucessful (meaning all ROMs, PROMs and security chip were good).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then I started to repair the bottom board as it contains the only custom chip of the boardset, possibly being a repair killer.&amp;lt;br&amp;gt;&lt;br /&gt;
The game was victim of the Fujitsu plague: I removed and replaced all Fujitsu TTL chips of the bottom board (only 5 of them) and then tested the board with the Karnov top board: it was now fully working.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This is where I left the repair for one year and a half. At this point I knew I could fix the board as all the ROMs, PROMs and security chip were tested OK, so as the only custom chip on the bottom board. I was left with a top board heavily populated with Fujitsu TTL chips and by probing few of them I could tell the damage was extensive...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When I got back to it I moved on the top board with the same treatment: I pulled all the Fujitsu TTL chips (probably 80+).&amp;lt;br&amp;gt;&lt;br /&gt;
This took me several hours... (remember &amp;quot;too long to repair&amp;quot;).&amp;lt;br&amp;gt;&lt;br /&gt;
Out of curiosity I tested them on my programmer and 52 turned out to be bad...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ok, after that game was still dead, showing only a garbage screen.&amp;lt;br&amp;gt;&lt;br /&gt;
I found reset signal of the main CPU was too low to be considered as being a high level (below 3V): 68k was faulty and probably partially grounding/dragging down the signal.&amp;lt;br&amp;gt;&lt;br /&gt;
I installed a new 68k, reset signal was now healthy but behaviour of the game didn&amp;#039;t changed.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So I started to probe the data signal of the main CPU and found there was activity only for a fraction of second after power up.&amp;lt;br&amp;gt;&lt;br /&gt;
To me this was a problem with code execution. All the TTL on buses were new now so I checked traces between the program ROMs and RAMs but they were all OK.&amp;lt;br&amp;gt;&lt;br /&gt;
Last probable culprits in line were the work RAMs, unfortunately activity didn&amp;#039;t last long enough to see anything on my old analog scope.&amp;lt;br&amp;gt;&lt;br /&gt;
So I pulled them and both revealed bad on my programmer. Once replaced the game booted!&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:ApocCAR_03.jpeg]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:ApocCAR_04.JPG]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With sound, controls, texts and background but sprites were totally absent.&amp;lt;br&amp;gt;&lt;br /&gt;
Probing TTL chips I found the outputs of the only 7425 (Texas Instruments) on the board were floating: sure enough it was bad.&amp;lt;br&amp;gt;&lt;br /&gt;
I replaced it and finally obtained a fully working game.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:ApocCAR_05.JPG]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Game fixed.&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:ApocCAR_06.JPG]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
- 1 * CPU 68000&amp;lt;br&amp;gt;&lt;br /&gt;
- 2 * work RAMs (6264 type)&amp;lt;br&amp;gt;&lt;br /&gt;
- 1 * LS08 (Fujitsu)&amp;lt;br&amp;gt;&lt;br /&gt;
- 2 * LS10 (Fujitsu)&amp;lt;br&amp;gt;&lt;br /&gt;
- 1 * LS30 (Fujitsu)&amp;lt;br&amp;gt;&lt;br /&gt;
- 3 * LS32 (Fujitsu)&amp;lt;br&amp;gt;&lt;br /&gt;
- 6 * LS74 (Fujitsu)&amp;lt;br&amp;gt;&lt;br /&gt;
- 1 * LS125 (Fujitsu)&amp;lt;br&amp;gt;&lt;br /&gt;
- 1 * LS138 (Fujitsu)&amp;lt;br&amp;gt;&lt;br /&gt;
- 9 * LS153 (Fujitsu)&amp;lt;br&amp;gt;&lt;br /&gt;
- 7 * LS157 (Fujitsu)&amp;lt;br&amp;gt;&lt;br /&gt;
- 1 * LS174 (Fujitsu)&amp;lt;br&amp;gt;&lt;br /&gt;
- 3 * LS194 (Fujitsu)&amp;lt;br&amp;gt;&lt;br /&gt;
- 11 * LS245 (Fujitsu)&amp;lt;br&amp;gt;&lt;br /&gt;
- 4 * LS283 (Fujitsu)&amp;lt;br&amp;gt;&lt;br /&gt;
- 2 * LS374 (Fujitsu)&amp;lt;br&amp;gt;&lt;br /&gt;
- 1 * 7425 (Texas Instruments)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Repair Logs]]&lt;/div&gt;</summary>
		<author><name>Davewellington</name></author>
	</entry>
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