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	<title>Double Dragon (Bootleg) Repair Logs - Revision history</title>
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	<updated>2026-05-18T17:52:35Z</updated>
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		<id>https://wiki.arcadeotaku.com/index.php?title=Double_Dragon_(Bootleg)_Repair_Logs&amp;diff=7647&amp;oldid=prev</id>
		<title>Davewellington: Created page with &quot;&#039;&#039;&#039;Repairer:&#039;&#039;&#039; [http://www.aussiearcade.com.au/member.php/8767-Elgen Elgen]&lt;br&gt; &#039;&#039;&#039;Forum Thread:&#039;&#039;&#039; [http://www.aussiearcade.com.au/showthread.php/46401-Taito-Double-Dragon-B...&quot;</title>
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		<updated>2012-09-13T00:44:00Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Repairer:&amp;#039;&amp;#039;&amp;#039; [http://www.aussiearcade.com.au/member.php/8767-Elgen Elgen]&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;Forum Thread:&amp;#039;&amp;#039;&amp;#039; [http://www.aussiearcade.com.au/showthread.php/46401-Taito-Double-Dragon-B...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Repairer:&amp;#039;&amp;#039;&amp;#039; [http://www.aussiearcade.com.au/member.php/8767-Elgen Elgen]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Forum Thread:&amp;#039;&amp;#039;&amp;#039; [http://www.aussiearcade.com.au/showthread.php/46401-Taito-Double-Dragon-Bootleg-Repair-Log Double Dragon (Bootleg) PCB Repair]&amp;lt;br&amp;gt;&lt;br /&gt;
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This game is a true 80&amp;#039;s classic (well at least around Roskilde, Denmark where I grew up). Back then almost all of my arcade gaming was done at burger joints with names like: Torvegrillen, Burger Place, Burger Boss, and Wopsi Burger. The latter was the best as it had 10+ standard cabinets with games changing about once a month...&lt;br /&gt;
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Well enough nostalgia for this post; I proudly present (a bootleg of): Double Dragon!&lt;br /&gt;
I bought this just a few days ago, and by the symptoms it looked like an easy fix, so I started right away. A self test looking like this is always a good sign.&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 1.jpg]]&lt;br /&gt;
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...but then trouble started. An intro screen looking like this:&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 2.jpg]]&lt;br /&gt;
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Also the sprites where pretty messed up with stripes through them and some parts misplaced:&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 3.jpg]]&lt;br /&gt;
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And the game had no sound at all!&lt;br /&gt;
Well easy to see that these two cabs in the sound section had seen better days&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 4.jpg]]&lt;br /&gt;
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and not all that surprisingly, changing them brougth the sound back };-)&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 5.jpg]]&lt;br /&gt;
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The board had some other obvious physical damages that needed fixing.&lt;br /&gt;
Here a knocked-off smoothening cap&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 6.jpg]]&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 7.jpg]]&lt;br /&gt;
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1 transistor with 2 pins ripped off and the other one missing all together&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 8.jpg]]&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 9.jpg]]&lt;br /&gt;
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A physically broken 157; the 04 just beside it had also taken a big knock at some point and was replaced for good measure as well. Both spares was taken from scrap boards.&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 10.jpg]]&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 11.jpg]]&lt;br /&gt;
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Now I did expect to see some kind of change when replacing the broken 157, but not the kind that I saw when hooking the board up again...&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 12.jpg]]&lt;br /&gt;
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Hmmm, must have done something wrong when fitting them sockets. Pulled the 157 again and had a look. Now I really appreciated myself for always using breakable header sockets instead of normal sockets, as this gave my a clear look down between the two rows. I found one of the tracks between a via and one of the pins suspicious, and the continuity tester confirmed my hunch.&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 13.jpg]]&lt;br /&gt;
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Patched it up with a little piece of kynar on the solderside.&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 14.jpg]]&lt;br /&gt;
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Now the boot error had gone, but there was still no change in regards to the graphics on screen.&lt;br /&gt;
Until now I had only concentrated on the primary PCB, so now I had a look at the secondary one. The component side looked incredibly fine, considering the damages found on the primary one. The solder side however had a fair among of scratches and was also pretty dirty.&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 15.jpg]]&lt;br /&gt;
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I gave the worst place a light scrup with rubbing alcohol and tooth brush, and I found 1 pin touching a nearby via and a track that was scratched in 3 places. Again the continuity tester confirmed...&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 16.jpg]]&lt;br /&gt;
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So straitened the pin (along with about 5 others that I found, for good measure) with a Stanley knife a alot of caution. Then patched the broken track with kynar.&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 17.jpg]]&lt;br /&gt;
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And NOW, the intro screen&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 18.jpg]]&lt;br /&gt;
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and the sprites where alive and kicking again };-)&lt;br /&gt;
(please take note of the cute up-skirt view you get in this pic };-P).&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 19.jpg]]&lt;br /&gt;
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Now all was good, and I started test-playing the game. But when I tried a 2-player game, the hit-button for player-2 was unresponsive. A quick glance at the input section on the primary PCB, and my eyes caught this broken resistor array.&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 20.jpg]]&lt;br /&gt;
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By measuring on one it&amp;#039;s sisters, I found that this was not the same type as nomally used for pull-ups (with a common point). It was more like 4 parallel resistors just packed into one house. I couldn&amp;#039;t find any of those on any of my scraps, so desided on just fitting 4 standard 220Ohms resistors. Now the original bootleggers had put 2 componentpins into each hole, but with the pin-diameter of the standard resistors, I had no chance of doing that. So I desoldered the standard pull-up array&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 21.jpg]]&lt;br /&gt;
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and resoldered it so that it was possible to access the pins from the component side. Then I soldered the 4 standard resistors directly on the pins from the component side.&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 22.jpg]]&lt;br /&gt;
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And once again our Red Hero is able to swing his pork chop against the baddies };-P&lt;br /&gt;
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[[File:Pcb repair double dragon bootleg 23.jpg]]&lt;br /&gt;
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And finally this case is closed };-D &lt;br /&gt;
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&amp;#039;&amp;#039;&amp;#039;Repair Logs converted to wiki format by Brad from [http://www.aussiearcade.com.au Aussie Arcade]&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
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[[Category:Repair Logs]]&lt;/div&gt;</summary>
		<author><name>Davewellington</name></author>
	</entry>
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