G-Darius

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G-Darius

Promotional Flyer
Katakana Gダライアス
Developer Taito
Publisher Taito
Series Darius
Release date 1997
Genre Shooter
Control 8-way Joystick, 3 Buttons
Orientation Horizontal
Arcade hardware Taito FX-1B
CPU MIPS R3000A
Sound Panasonic MN1020012A
Display 15Khz

G-Darius is a game released for the Taito FX-1B in 1997. It is the sixth game in the Darius series, and a prequel to the original Darius game; making it the first game in the series canon.[1] A bootleg version of this game exists for Taito G-Net.

Version 2

A second version of the game was released in the arcades in 1999, with the following changes:

  • Increased difficulty.
  • Default play cost is increased to 2 coins per credit from 1 coin per credit.
  • Added beginner mode. In beginner mode, the game ends after completing only 3 zones.
  • Standard auto-fire.
  • When using a Capture Ball, the player is no longer invulnerable.
  • With the super shield, the player is vulnerable to obstacles. With the hyper shield, the player can take a single hit from obstacles.
  • All stages include mid-bosses.
  • Boss battles include a timer (3 minutes for normal bosses, 7 minutes for the final boss). 10000 bonus points are added for each remaining second after destroying boss.
  • The high score table records high scores for each zone.
  • After continuing, the player is given one of each Missile, Bomb, Arm and Capture Ball powerups instead of a single item that provides the first three.[1]

References