Tatsunoko Vs Capcom : Cross Generation of Heroes: Difference between revisions

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|display = 15KHz/31KHz<br>4:3/16:9
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Originally released in Japan for arcades and the Wii video game console in December 2008 as '''Tatsunoko vs. Capcom: Cross Generation of Heroes''', it was later released for the Wii in North America, Japan, and Europe in January 2010 as '''Tatsunoko vs. Capcom: Ultimate All-Stars'''
Originally released in Japan for arcades and the Wii video game console in December 2008 as '''Tatsunoko vs. Capcom: Cross Generation of Heroes''', it was later released for the Wii in North America and Europe in January 2010 as '''Tatsunoko vs. Capcom: Ultimate All-Stars'''
It is a crossover fighting game developed by Eighting and published by Capcom. The game features characters from both Capcom's video game franchises and various anime series produced by Tatsunoko Production.
It is a crossover fighting game developed by Eighting and published by Capcom. The game features characters from both Capcom's video game franchises and various anime series produced by Tatsunoko Production.
== Gallery ==
== Gallery ==
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TVC_4_3.jpg|4:3 mode
TVC_4_3.jpg|4:3 mode
TVC_16_9.png|16:9 mode
TVC_16_9.png|16:9 mode
TvC_All_Unlocked.png|Unlocked Characters
TvC1.jpg
TvC1.jpg
TvC2.jpg
TvC2.jpg
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TvC_Flyer4.jpg
TvC_Flyer4.jpg
</gallery>
</gallery>
[[File:TvC Move Strip.jpg|thumb|left|Custom Move Strip]]<br> <br>
<br> <br>
== Characters ==
*'''Tatsunoko'''
**'''Ken the Eagle''' - Science Ninja Team Gatchaman
**'''Jun the Swan''' - Science Ninja Team Gatchaman
**'''Casshan''' - Neo-Human Casshan
**'''Tekkaman''' - Tekkaman: The Space Knight
**'''Polimar''' - Hurricane Polimar
**'''Yatterman-1''' - Yatterman!
**'''Karas''' - Karas
**'''Doronjo''' - Yatterman!
**'''Gold Lightan''' - Golden Warrior Gold Lightan
Hidden Characters (see passwords below)
**'''Hakushon Daimaō''' - The Genie Family
**'''Ippatsuman''' - Gyakuten! Ippatsuman
<br>
*'''Capcom'''
**'''Ryu''' - Street Fighter
**'''Chun Li''' - Street Fighter
**'''Morrigan''' - Vampire / Darkstalkers
**'''Alex''' - Street Fighter
**'''Batsu Ichimonji''' - Rival Schools
**'''Mega Man Volnutt''' - Mega Man / Rockman
**'''Kaijin no Soki''' - Onimusha
**'''Roll''' - Megaman / Rockman
**'''PTX-40A''' - Lost Planet
Hidden Characters (see passwords below)
**'''Saki Omokane''' - Quiz Nanairo Dreams
**'''Viewtiful Joe''' - Viewtiful Joe
<br>
'''Additional characters''' (Only available in the Wii release '''Tatsunoko Vs Capcom : Ultimate All Stars''')
*'''Tatsunoko'''
**'''Joe the Condor''' - Science Ninja Team Gatchaman
**'''Tekkaman Blade''' - Tekkaman Blade
**'''Yatterman-2''' - Yatterman!
*'''Capcom'''
**'''Frank West''' - Dead Rising
**'''Zero''' - Mega Man X / Rockman X


== Menus ==
== Menus ==
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| EVFZYJNG|| PASSWORD RESETED || Resets game back to PASSWORD LEVEL0
| EVFZYJNG|| PASSWORD RESETED || Resets game back to PASSWORD LEVEL0
|-
|-
| ASKJRFGH || PASSWORD LEVEL1 || HAKUSHON DAIMŌ now playable  
| ASKJRFGH || PASSWORD LEVEL1 || HAKUSHON DAIMAŌ now playable  
|-
|-
| YHRCDLKW || PASSWORD LEVEL2 || SAKI OMOKANE (and character above) now playable
| YHRCDLKW || PASSWORD LEVEL2 || SAKI OMOKANE (and character above) now playable
|-
|-
| NJUDXGJE || PASSWORD LEVEL3 || IPPATSUMAN (and all characters above) now playable
| NJUDXGJE || PASSWORD LEVEL3 || IPPATSUMAN (and both characters above) now playable
|-
|-
| KUHMFRSW || PASSWORD LEVEL4 || VIEWTIFUL JOE (and all characters above) now playable
| KUHMFRSW || PASSWORD LEVEL4 || VIEWTIFUL JOE (and all characters above) now playable
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[[Media:TvC Manual Page 19-27.pdf|TvC_Manual_Page_19-27.pdf]] <br>
[[Media:TvC Manual Page 19-27.pdf|TvC_Manual_Page_19-27.pdf]] <br>
[[Media:TvC Manual Page 28-36.pdf|TvC_Manual_Page_28-36.pdf]] <br>
[[Media:TvC Manual Page 28-36.pdf|TvC_Manual_Page_28-36.pdf]] <br>
== External links ==
https://tatsunokovscapcom.fandom.com/wiki/Tatsunoko_vs_Capcom_Wikia<br>
https://w.atwiki.jp/tatsucap/


== Misc. ==
== Misc. ==

Latest revision as of 10:12, 28 November 2024

Tatsunoko vs. Capcom: Cross Generation of Heroes

Title Screen
Katakana タツノコ VS. CAPCOM CROSS GENERATION OF HEROES
Developer Eighting
Publisher Capcom
Release date 2008
2010 (Ultimate All-Stars)
Genre Fighting
Control 8-way Joystick, 4 Buttons
Orientation Horizontal
Arcade hardware Proprietary Wii-based arcade board
Display 15KHz/31KHz
4:3/16:9
Pinout JVS

Originally released in Japan for arcades and the Wii video game console in December 2008 as Tatsunoko vs. Capcom: Cross Generation of Heroes, it was later released for the Wii in North America and Europe in January 2010 as Tatsunoko vs. Capcom: Ultimate All-Stars It is a crossover fighting game developed by Eighting and published by Capcom. The game features characters from both Capcom's video game franchises and various anime series produced by Tatsunoko Production.

Gallery

Custom Move Strip





Characters

  • Tatsunoko
    • Ken the Eagle - Science Ninja Team Gatchaman
    • Jun the Swan - Science Ninja Team Gatchaman
    • Casshan - Neo-Human Casshan
    • Tekkaman - Tekkaman: The Space Knight
    • Polimar - Hurricane Polimar
    • Yatterman-1 - Yatterman!
    • Karas - Karas
    • Doronjo - Yatterman!
    • Gold Lightan - Golden Warrior Gold Lightan

Hidden Characters (see passwords below)

    • Hakushon Daimaō - The Genie Family
    • Ippatsuman - Gyakuten! Ippatsuman


  • Capcom
    • Ryu - Street Fighter
    • Chun Li - Street Fighter
    • Morrigan - Vampire / Darkstalkers
    • Alex - Street Fighter
    • Batsu Ichimonji - Rival Schools
    • Mega Man Volnutt - Mega Man / Rockman
    • Kaijin no Soki - Onimusha
    • Roll - Megaman / Rockman
    • PTX-40A - Lost Planet

Hidden Characters (see passwords below)

    • Saki Omokane - Quiz Nanairo Dreams
    • Viewtiful Joe - Viewtiful Joe


Additional characters (Only available in the Wii release Tatsunoko Vs Capcom : Ultimate All Stars)

  • Tatsunoko
    • Joe the Condor - Science Ninja Team Gatchaman
    • Tekkaman Blade - Tekkaman Blade
    • Yatterman-2 - Yatterman!
  • Capcom
    • Frank West - Dead Rising
    • Zero - Mega Man X / Rockman X

Menus

  • RVA Setting Menu - Available by holding the SEL button as you power the board up
    • Calendar
    • ScreenSetting (This allows changing the aspect ration from 4:3 to 16:9 - make sure you scroll back to the top and click save)
    • License
  • Test Menu - Available by pressing the SEL button once the board is powered up.
    • Display Test
    • Input Test
    • Output Test
    • System Configuration
    • Bookkeep Data
    • Data Clear & Save
    • JVS Status
    • Exit & Save

Passwords

Within the System Configuration menu, there is an option to input an 8 digit password(s).

The passwords are used to unlock different amount of characters. Unlike other games such as Street Fighter Zero 3 where codes have be input in a specific order, this game allows passwords to be input individually in any order. For example, PASSWORD LEVEL4 can be input first to unlock all four characters at once.

Password Effect Additional info
EVFZYJNG PASSWORD RESETED Resets game back to PASSWORD LEVEL0
ASKJRFGH PASSWORD LEVEL1 HAKUSHON DAIMAŌ now playable
YHRCDLKW PASSWORD LEVEL2 SAKI OMOKANE (and character above) now playable
NJUDXGJE PASSWORD LEVEL3 IPPATSUMAN (and both characters above) now playable
KUHMFRSW PASSWORD LEVEL4 VIEWTIFUL JOE (and all characters above) now playable
CAMPSTRT CAMPAIGN PASS DISP ON
CAMPENDD CAMPAIGN PASS DISP OFF

The manual states the following:
(thanks to BuddyC for providing this info)

Dip Switches

Dip Switch Setting
DIP 1 ON = 15K OFF = 31K
DIP 2 TBC
DIP 3 TBC
DIP 4 TBC
DIP 5 TBC
DIP 6 TBC

Manual does not indicate if dip switches 2 - 6 are used.

SD Card Slot

The Arcade System Menu is looking for various folders and then acts upon them in various ways.

Name Effect
/sysupdate/RVASysMenu.[version].wad Automatically installs the wad file, it must be signed by "Root-CA10000000".

If the title ID is "00011000-WASU" it will be booted automatically.

/import/[name].wad When holding both the SEL and SET buttons during boot the Arcade System Menu will install the file.

The signer has to match the content of the LockCert.txt file.

/deviceinfo Creates a copy of the system's device certificate at "/deviceinfo/[ID].dvc".
/__diag Forces import when Lockcert.txt is not present.
/debug/__debug_rva__ Unused on retail
/__AllClear Allows you to uninstall the game titles from the system.

The uninstallation has to be confirmed by pressing the SEL button.

Artwork

Courtesy of Ikotsu
Instruction strip:
https://ikotsu.blogspot.com/2018/07/tatsunoko-vs-capcom-instruction-strips.html
Marquee:
http://ikotsu.blogspot.com/2010/10/tatsunoko-vs-capcom-marquee.html

Manual

TvC_Manual_Page_1-9.pdf
TvC_Manual_Page_10-18.pdf
TvC_Manual_Page_19-27.pdf
TvC_Manual_Page_28-36.pdf

External links

https://tatsunokovscapcom.fandom.com/wiki/Tatsunoko_vs_Capcom_Wikia
https://w.atwiki.jp/tatsucap/

Misc.

Can be powered from a standard Wii Power Supply, meaning owners of PAL Wii devices can use their 240V rated power supplies, without the need of a stepdown.